The Companions
Edward as:
Alfred Tungstan of Glorantha
Levi of Glorantha
Rhondo Jafar (RJ) of Glorantha
Sunistra of Glorantha
Wilson Pickett of Glorantha
Barley Straw of The Land of Two Suns
Cladius of The Land of Two Suns
Dew Lagel of The Land of Two Suns
Gregory Gibbeon of The Land of Two Suns
Me So Por of The Land of Two Suns
Quayman of The Land of Two Suns
Samantha Hold of The Land of Two Suns
This of The Valley
That of The Valley
Joseph Jacobs of The Wheel of Time
Jushua Applebee of The Spinward Marches
Timothy as:
Testicles of Glorantha
Zothar of The Land of Two Suns
Anatheon of Glorantha
Hurshee Squirtz of The Land of Two Suns
Two Rivers of The Valley
(formerly of The Land of Two Suns)
Jamie as:
Charmin of Glorantha
Ivy of The Land of Two Suns
Jamaica of The Land of Two Suns
Juliet of Glorantha
Jody as:
Bogdannan of The Land of Two Suns
Gaul Sharaad of Glorantha
Roihan of Glorantha
Krynin d Avil De’Galen of The Land of Two Suns
John as:
Both of Glorantha
Bugondo “Bug” Lofton of The Land of Two Suns
Gadz Ooks of the Land of Two Suns
Raven Storm of Glorantha
(Previously run by Lashelle, turned NPC)
Trihon Akbar of Minaria/Riverland
(previously run by JC, turned NPC)
Mandos Giladan of Carousel
(previously run by Steve, turned NPC)
Rutra of The Wheel of Time
Alex as:
Kale of The Land of Two Suns
Olivia as:
Anara of The Valley
The Settings
A bronze age world created by Greg Stafford for the RuneQuest role-playing system. RuneQuest is a wonderful system that allows characters to branch out into whatever area’s they choose. A mighty warrior in tons of steel has just a good of chance to pick that lock on the treasure as the thief in leathers, if he bothers to learn how. Everything is broken down into skills; jumping, tracking, attacking, etc. Advancement in a skill can be accomplished by training or by successfully using the skill. After all, nothing teaches a youngling better about how to climb a tree correctly than going out there and climbing trees.
The campaigns are almost all original. Few modules for this crew. Often filled with political intrigue as much as monsters and mayhem. There are multiple campaigns that intermingle, both on and off world, and several successful cross-campaigns between DM’s.
An ancient land with a long and glorious past. Created almost in its entirety from the mists of imagination of one of our DM’s. A multi-continent world with a rich history and future largely crafted by the heroes (and villains) that travel on it. In this world, when your party are overrun by giant spiders and all end up dangling in the rafters as dessert, the next treasure seekers who arrive and kill the beasts, will find your bones, and your stuff. Originally created using the Dungeons and Dragons role-playing system, it was converted to the RuneQuest system.
A new world recently found, by accident, by one of the luckiest of unlucky companions. Though still using the RuneQuest system, there are new creatures, politics, and history to be discovered. All loosely based on the “Magic, The Gathering” trading card game. For those who have dealt with an opposing deck containing thorn thallids, the dangers are all too clear.
A future world based upon the “Traveller” role-playing system. Set primarily within The Spinward Marches, high adventure and high profits await the daring and the lucky.
A continent created by one of our newer DM’s. Here, the mechanics of RuneQuest are combined with the races and spells from D&D. Most anything could be found.
Often referred to as Randland, this is the role-playing system based on the “Wheel of Time” book series by the late Robert Jordan. As the wheel turns, new adventures and new heroes are spun out from the web.
This site created simply as a place to collect the memories of many a fun night gaming with friends. Any use of copyrighted material or names is purely accidental and, upon being informed of said error, will be immediately corrected.
This site is a work in progress, and I don’t work often upon it.
Any comments can be directed to the creator to the site at: dew_lagel@yahoo.com
And remember, when traveling through this world, the unforgettable words of the player/character Pock:
Dragons do not fear me!!
Truth, after all, can be found in the oddest of places.
ela
08/30/26